A museum project aiming to study how virtual reality can contribute, through a new language, to the enhancement of science and the dissemination of scientific knowledge.
The project
Can we learn by playing? It seems so, and there are many theories to support it: in fact, play generates high engagement, arouses emotions, and enables the transfer of information in a very profound way. What if it was done in virtual reality? Well, the effect would be even more amplified.
Together with MUSE - Museum of Science of Trento, we have created a project aimed at encouraging the use of this tool within museums, starting with the development of an experience dedicated to a world still almost completely unexplored: the world of space.
Customer: MUSE - Museum of Science of Trento
Type of project: VR Application - Unity
Scope: VR for education
Benefits and results:
- Experience impossible in reality
- Reaching new targets
- Increased learning
- Visitor engagement
- One-to-one message
- Educational/cultural project suitable for young people
- Unconventional communication tool